Hiera Studiogeneral game studio
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Studio archive

Games

A broader game archive for Hiera Studio, covering Roblox, Godot, Unreal, C++ projects, story IP, and learning proof. Unity is kept as an empty future track for now.

empty trackqueued

No public project yet

This category is intentionally empty for now.

Projects will appear here once Hiera Studio has public work for this track.

Roblox RPG

Chrono Rift

A turn-based anime crossover RPG for Roblox with AV turn flow, QTE, block/parry/dodge, gacha progression, and party-based combat design.

RobloxLuaRPG Systems
Godot / Pixel Adventure

Puti's Adventure

A handmade pixel-art anniversary game with room investigation, maze forest, platforming, boss fight, and a celebratory ending.

GodotPixel Art4 Levels
GODOTSystem Prototype

TurnBase Parry and Dodge System

A Godot gameplay prototype focused on turn-based combat reactions, parry timing, and dodge-style defensive flow.

GodotCombat SystemPrototype
GODOTArcade Prototype

Nyebrang Jalan

A Godot project with a simple crossing-road gameplay idea, useful as a small prototype and iteration exercise.

GodotArcadePrototype
UNREALDungeon Project

Dungeon Adventure Project

An Unreal project path for dungeon-based adventure structure, exploration, and higher-presentation game direction.

UnrealAdventureDungeon
UNREALMonster Project

Monster World

An Unreal-based monster/world project used as part of Hiera Studio's larger engine exploration track.

UnrealMonster WorldPrototype
SFMLC++ Game

Super Prabu Adventure

A C++ / SFML game project showing classic gameplay implementation and foundational game programming practice.

SFMLC++2D Game
C++Strategy Prototype

TicTacTics

A C++ project exploring small tactical game logic and classic board-game style interaction.

C++TacticsLogic
C++Word Game

UfoWordGuess

A C++ word-guessing game project, useful as a compact proof of programming fundamentals and interaction flow.

C++Word GameFundamentals
C++Narrative Game

Niskala Buana: The Unseen Sacrifice

A C++ project with stronger narrative direction, connecting programming practice with story-driven game identity.

C++NarrativeGame Concept
C#Simulation

Parallel Space Wave Simulator

A C# parallel computing project, useful as a technical support piece for simulation, systems thinking, and programming depth.

C#Parallel ComputingSimulation
MATAStory IP

Mata — The Eyes That Never Lied

An original fantasy world with continents, power systems, ranks, history, and future adaptation potential as a long-term creative property.

Story IPWorldbuildingOriginal Property
C++ certificate Certificate

C++ Certificate

Learning proof for C++ fundamentals, supporting Hiera Studio's lower-level programming and native game-development foundation.

C++CertificateProgramming
JavaScript certificate Certificate

JavaScript Certificate

Learning proof for JavaScript, useful for interactive tooling, game-related web pages, and browser-based systems.

JavaScriptCertificateInteractive Web

What Hiera Studio Can Build

game work across multiple directions

Track Current Position Meaning for the studio
Games across engines Roblox, Godot, Unreal, C++/SFML, and future Unity work. Hiera Studio is not locked to one platform; it can grow across multiple game-development pipelines.
Roblox / Unity / Godot These are the strongest and most important engine paths for practical production. Best target area for current and near-future game development.
Unreal Used for higher-presentation projects and cinematic game exploration. Useful for broader studio ambition and future visual scale.
Story IP Original narrative universes and world systems already exist. Builds long-term studio identity beyond engine-specific projects.
Certificates C++ and JavaScript learning proof are included as support. Adds credibility under the project layer without distracting from the game focus.

Inquiry line

Want to discuss a game project?

Hiera Studio can discuss game concepts, prototypes, collaborations, and creative direction.

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