Hiera Studiogeneral game studio
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Nostalgic, clean, game-focused.

Hiera Studio

A studio identity for game creation across multiple engines and directions — Roblox, Unity, Godot, Unreal, story IP development, and creative game experiments with a strong nostalgic feel.

Roblox Godot Unity Unreal Other Engines Story IP Certificates
studio.identitylive archive

Hiera Studio is presented as a broader game studio, not just a personal portfolio. The visual style stays nostalgic and aesthetic, but the positioning is now clearly game-industry oriented.

about / directiongeneral game studio

Studio focus

Built to represent game work in general, not only one platform.

Hiera Studio can support game work across different engines and scales. The strongest hands-on direction right now is Roblox, Unity, and Godot, while Unreal and story IP remain part of the studio's wider creative direction. This makes the site feel like a real game studio foundation instead of a mixed student archive.

Main StrengthRoblox / Godot / Unity
Additional TrackUnreal and C++ projects
Creative TrackStory IP & worldbuilding
Proof LayerProjects, repositories, certificates
studio capabilitiesfocus meter
Game Direction92%
Roblox Development88%
Unity / Godot Direction84%
Story IP86%

Featured Projects

selected work from the studio archive

Roblox RPG

Chrono Rift

A turn-based anime RPG concept for Roblox with combat systems, QTE, party mechanics, and long-term live-game ambition.

RobloxCombat SystemsRPG
Pixel Adventure

Puti's Adventure

A personal game built with handmade pixel art, exploration, maze design, platforming, boss battle structure, and emotional payoff.

Pixel ArtLevel DesignNarrative
MATAStory IP

Mata — The Eyes That Never Lied

An original fantasy story universe that expands Hiera Studio beyond prototypes into long-term worldbuilding and original intellectual property.

Story IPWorldbuildingOriginal Lore

Studio Fields

the scope Hiera Studio wants to own

Roblox

Current strongest gameplay production track, especially for systems-heavy RPG and live-game style projects.

Godot

Used for Puti's Adventure and small gameplay prototypes such as parry/dodge systems and arcade concepts.

Unity

Kept as a future production track for now. Public Unity projects are intentionally left empty until ready.

Unreal

Used for dungeon and monster-world project directions with stronger cinematic and 3D presentation potential.

Other

C++, SFML, and C# projects that support programming depth outside the main engines.

Certificates

C++ and JavaScript proof used to support technical credibility alongside practical projects.

Interactive ID Card

keeping one tactile signature piece

identity / interactivedrag me

Studio badge

Still keeping the interactive ID card.

The lanyard card stays here so the website still has one memorable interactive element. It helps the studio feel collectible, personal, and distinct instead of too corporate.

  • Interactive 3D presentation
  • Strong visual identity cue
  • Connects the founder identity with the studio brand
hiera.idcard3D / live

Lets talk

Need a game concept, prototype, or studio collaboration?

Hiera Studio is positioned as a general game studio, with strongest proficiency in Roblox, Unity, and Godot.

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